How it works is each side has a base, made up of a barracks, Tiberium processor, power plant and vehicle factory, plus the assorted faction-specific gubbins like defences and such. The more popular way of winning is to score more points, which usually involves keeping the Tiberium flowing in, revenue from which you can use to buy vehicles, change to a better character and so on. Tribes 2 had them of course - ones that even flew, but they were little more than crude shapes effectively made out of Duplo bricks.
Here the battle is on the ground, up close and personal. To that end Westwood has only been partially successful. The Al is laughably basic, the graphics unsophisticated, the interface overly complicated and the characters cliched and wooden.
Perhaps the best thing about the game, apart from the multiplayer mode, is that someone saw fit to include the playable demo of Medal Of Honor on the disc. However, though it may drive many to buy what is an infinitely more accomplished game, fear most will be making an exchange before too long rather than parting with more cash. It was only last month we took a more detailed look at Renegade's online game, and since then it has received a rather significant update in the form of the 1.
In it, along with a few bug fixes and support for third-party mods, are two new maps, across which players can now take to the sky. Big deal?
Well in some ways, yes. Some of you may recall that originally aircraft were meant to be in the game, but they were removed 'for the sake of gameplay' a few months before release. Despite the panning the game has received since, it is with some thanks that Westwood has stuck by its fans and continued to update and upgrade what is an enjoyable multiplayer game - lesser developers might not have bothered.
There are in fact three aircraft to choose from: the NOD assault helicopter; the GDI Orca and the transport chopper, which is identical whichever side you fly for. Like the ground vehicles they're pretty sluggish to control and although they use the same keys as all the other vehicles, strafing and altitude controls are somewhat inconvenient. Despite - or rather because of this - the aircraft are far from overpowering and compliment the fast-paced nature of Renegade's arcadestyle combat.
However, the two maps aren't so special: the first a dusky urban figure-of-eight map, the second a rather basic desert scenario, though it won't be long before some quality maps appear, if they haven't already. While it may be stretching it to say this patch turns Renegade into a must-have game, it certainly improves its already broad online appeal. While the single-player game is beyond help, the multiplayer game is gaining momentum. If Westwood can see its way to including real-time base-building we may finally have cause for celebration.
But for now Westwood deserves no more than a pat on the back. Before you snort like a Frenchman and skip to the next review, there's something you should know. Yes, the single-player game was a widely acknowledged cock-up, but thanks to the efforts of some die-hard modders, the multiplayer game is still enjoyed today.
Now, I'm not suggesting you buy the game for this reason - if you haven't played it by now you've probably missed the boat. But the people behind some of the best mods for the game are now working on a Ftenegade-inspired mod for Half-Life 2, with a full single-player campaign and multiplayer game called A Path Beyond and The Dead 6 respectively.
Unfortunately for Sold Out, it's also a great reason not to buy this game. As Stinkers go. Renegade's single-player game is right up there with a cabbage and baked bean vindaloo follow-through. One of our main gripes about it was its Al. Or lack of it, like jeeps following an identical oval path in a vain attempt to run you over.
However, take out the Al and throw in some live bait, and these criticisms get defenestrated faster than an extra in an old-skool Western.
And believe it or not, once you've filed your nails down to a set of useless carbon stumps waiting for one of several hundred packed-to-bursting-point servers to load, you'll find that under the glitches lies a highly entertaining multiplayer lark.
Renegade is certainly one of the most popular new online FPSs for a wile, and its class-based similarities to TFC is obviously capturing the imagination of fraggers the world over. And after a few minutes it's easy to see why. During each round you earn credits for kills, which can then be cashed in for a multitude of character upgrades engineer, heavy gunner, sniper etc or used to buy vehicles which you can hop into and drive including Mammoth Tanks.
Sadly, though, many of these are infuriatingly hard to manoeuvre. Things aren't helped by some atrocious lag even with an ADSL connection and severe clipping problems. User icon An illustration of a person's head and chest. Sign up Log in. Web icon An illustration of a computer application window Wayback Machine Texts icon An illustration of an open book. Books Video icon An illustration of two cells of a film strip.
Video Audio icon An illustration of an audio speaker. Additionally, hundreds of themed objects like trees; bushes, forts, buildings, junked cars and even a helicopter are available to be placed wherever needed. Adjust the size and texture of placed objects to increase the variety in the paintball arena. The ability to place power-ups such as: invincibility, ricochet, rapid fire, cannonball, sniper and ghost adds to the action and increase the competition.
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